Lunar Online Manual

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Intro
This is the help guide for Lunar Online and, like the game, will be updated on occasion. Questions, comments, and suggestions are all welcome at the forum. As a developer, I want to hear from you. If you find any bugs or exploits, you can send it to kckkryptonite (in-game name).
Levels and Ranks
Leveling up grants you 3 stat points, gaining a rank grants you an additional 2. Levels and ranks go hand in hand, that is, ranks are really just flavor text for level increments of 5. They also serve as indicators of what class of parts and equipment you can use. For example, at rank "Private", you can equip D-ranked items. As you rank up, more things become available:

Corporal (Level 10): C Rank
Master Sergeant (Level 20): B Rank
1st Lieutenant (Level 30): A Rank
Major (Level 40): S Rank


In addition, extra mechanaught hangars will open up at certain ranks.

Pilot Stats
Stat points are accumulated through leveling, you can use them to upgrade your pilot's attributes. To try to keep in nature with the theme of "lessening the advantage gap between levels", these attributes give a slight, but noticeable advantage in and out of battle:

Dexterity: Increases exploration success
Strength: Increases mining success
Reflex: Increases evasion/dodge
Melee/Ranged/Explosives: Increases accuracy when using a weapon of the respective skill

Mech Stats
- Physical Damage: Normal weapon damage which is reduced first by shields, then armor.
- Armor: Reduces damage by percentage. To give you a rough estimate, 50 armor will decrease damage by about 25% and 100 armor will decrease damage by about 40%. Armor will break during battle (see "Battles").
- Shields: Reduces damage statically based on the shield value.
- Accuracy: Determined mainly by weapon accuracy. Pilot's weapon proficiency stat and mech Scan give a slight bonus.
- Evasion: Determined mainly by mech dodge rating. Pilot's Reflex stat give a slight bonus.
- Attack speed: This is a combination of mech movespeed/5 and weapon speed. Determines who hits first in battle.
- Critical chance: This is a combination of mech movespeed/10 and weapon speed/4. Determines chance for critical hits.
Endurance (END)
Endurance dictates the amount of actions you can perform. When endurance runs out, you can do no more. It is recovered hourly by 1. Things you can spend endurance on:

- NPC battles
- Player battles
- Repairing
- Exploring
- Mining

Battles
There are two types of battles, NPC battles and player battles. You gain experience and credits from both, but only player battles will affect your wins and losses.

The Battle Screen
When you enter the battle screen, a list of avaiable attacks and skills will be shown. Click "Use" to use that weapon or skill to progress the battle into the next round. The abilities and weapon attacks available are dependent on your Mechanaught's equipment. So don't go into battle with nothing or your only attack will be "Fist"!

Armor
For every new battle, armor will always start at your Mechanaught's max value, but will break/decrease during the course of battle. Your mech will accumulate 1 to 2 points in armor loss for every hit that it takes.

Player Battles
To initiate a player battle, someone must first issue a challenge. If the other party agrees, the battle will take place and both players will lose one endurance. If the opponent refuses, or after 2 minutes has elapsed, the challenge is withdrawn.

A round will not complete until both players have taken an action. On the battle page, you simply choose your action and wait for the other player, the page should reload automatically. A player who has not taken an action, has 2 minutes to do so before he or she forfeits the battle.

Abilities
Some equipment come with abilities that can be used in battle. The player with the higher movespeed will have his ability effects executed first (not always a good thing). Abilities always preempt normal attacks and finish when the attack phase is over. There are many types of abilites in Lunar Online. Abilities that...

- Boost stats
- Lower stats
- Deal, block, or heal damage
- Affect the flow of battle

Important Times
Every hour:
   - Shops restock
   - All pilot's receive 1 endurance
Every day @ 12 am:
   - The battle database is cleared (any battles in progress will end)
   - All mechanaughts (inactive as well) are fully repaired.
Every Sunday @ 4 pm:
   - Unactivated accounts are deleted if not activated within 7 days.
FAQ
Why is leveling so slow?
This is how it is intended as I wanted to take some of the focus off levels, there are enough games where leveling IS the only focus. In return though, the exp curve is lower than your normal RPG.

What is the difference between shield and armor?
Armor reduces damage based on a percentage, shields reduce it by static numbers.

How long will my account stay active?
Accounts which have not been not logged into for 4 months are purged.